Below you will find the final article in a three part after action report from Francisco Ronco covering a playtest session of Dubno 41. Enjoy!
Category Archives: Designer Blogs
Historic Characters in Banish the Snakes: Benignus of Armagh
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In previous installments, I have described the âmain charactersâ in Banish the Snakes: the historic people that players represent in their attempts to convert Ireland. But now Iâm moving on to the âsupporting castâ of historic characters, people who were notable in the history of the time and show up in the game on Event cards. The previous articles in this âsupporting castâ series can be found here.
“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter Three, Part One – Disasters Both Natural & Manmade
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We continue our sojourn through the cards of GMT’s upcoming, now P-500 listed, second game of the “Ancient Civilizations” series: Ancient Civilizations of the Middle East (ACME) GMT Games – Ancient Civilizations of the Middle East [the first game of the series is Ancient Civilizations of the Inner Sea GMT Games – Ancient Civilizations of the Inner Sea (ACIS)].
ACME’s selection of “Regular” cards provides instruments which inflict benefits, sometimes at the expense of another Civilization; and then there are cards which singularly direct pain. These represent the Ancient World’s ways of damaging a Civilization, sometimes fatally when multiply applied, in the form of disk loss and/or the erosion of its wealth (mina).
The Chronicles of Ōnin #4: The Peasant Economy and the Jizamurai
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Dubno ’41 Playtest After Action Report (Part 2)
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Below you will find the second article in a three part after action report from Francisco Ronco covering a playtest session of Dubno 41. Enjoy!
The Last Hundred Yards Designer’s Notes: Tactics — Other Principles
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Blow you will find the eleventh in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss other tactics principles in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel
The Last Hundred Yards Designer’s Notes: Defensive Tactics
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Below you will find the tenth in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss defensive tactics in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel
The Last Hundred Yards Designer’s Notes: Offensive Tactics
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Below you will find the ninth in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss offensive tactics in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel
The Last Hundred Yards Designer’s Notes: The Imperial Japanese Army
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Below you will find the eighth in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss the Imperial Japanese Army in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel