Designer Blogs

A Roman, a Carthaginian, a Gaul and a Latin Ally Walk Into a Bar…and Tear it Apart — The Conflict and Event Cards of Hannibal’s Revenge

Introduction by Hannibal’s Revenge Game Developer, Fred Schachter: To those who placed P500 orders for the game and/or InsideGMT readers curious regarding the all too long hiatus in communications regarding it, Mark and I, after tragic periods in our personal lives (we both lost our beloved wives within a single year), are pleased to resume […]

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Designer Blogs

Decisive Action: Movement and Opportunity Fire

by Evan Yoak and Joe Chacon Last time we shot, this time we’ll move, next time we’ll communicate. Erm, we’ll shoot this time, too. Maybe communicate as well. Heck, we’re just going to do it all! That said, we’re not going to cover movement in Decisive Action in any great depth since, if you’ve ever

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Designer Blogs

Resisting Revolution: The Soviet Union

The Soviet Union was just as surprised as everyone else when the Cuban revolution succeeded, and their initial attitude towards Castro was cautious, as it was not yet clear where his sympathies lay. The Cuban communist party (the PSP, or Popular Socialist Party) had even supported Fulgencio Batista during his first presidency from 1940 to

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Designer Blogs

Rebellion: Britannia — Intra Machina (Inside the Machine)

In the earliest development of Rebellion: Britannia we were visualizing the systems in the form of various levers, so that the key elements of Briton Tension, Briton Warbands, and Legion Cohesion (which is rather fun to say out loud) all had mechanisms to both increase and decrease them. We might show this in the form shown in

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Designer Blogs

Resisting Revolution: The United States

At the beginning of 1959 United States companies owned about 40 percent of the Cuban sugar lands—almost all the cattle ranches—90 percent of the mines and mineral concessions—80 percent of the utilities—practically all the oil industry—and supplied two-thirds of Cuba’s imports. John F. Kennedy, October 1960

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Designer Blogs

Cuius Regio: Campaign Game Summary / Example of Play

Cuius Regio is an operational level wargame depicting the military activities of the Thirty Years War.  This is a summary of activity in the first two turns of a Campaign game from one of our teaching games with our playtest group.  While this is not a detailed explanation of the rules, but it does provide

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Designer Blogs, Examples of Play, Playtest Reports

Why Levy & Campaign: Ancients?

Here the designer of Epipolae: The Athenian Expedition in Sicily, 415-413 BCE (P500), presents his thoughts on why the Levy & Campaign system works well for ancient settings. (All images are public domain from the Illustrated History of the World, 1881.) Levy & Campaign The Levy & Campaign (L&C) series of games was designed from

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Designer Blogs

(Not So) Minor Powers in Imperial Fever

Imperial Fever is a game of Great Power competition in the period 1880-1914. However, the term “Great Power” is difficult to define and open to discussion. The four players in the game take on the roles of the United Kingdom, France, the Central Empires (which for game purposes comprise Germany and Austria-Hungary), and the Emergent

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Designer Blogs

Resisting Revolution: The Resistance

The new Cuban government that came to power in 1959 was initially very popular, replacing the Batista dictatorship with an apparently moderate liberal regime, and with ambitious plans to stamp out political corruption, to enact land, labor, and education reforms, and to normalize relationships with important trade partners like the United States. However, as Castro

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Designer Blogs

What’s Coming Next in the Battles of the American Revolution Series?

Update from Dave Stiffler: Small Battles of the American Revolution: There are many interesting American Revolution battles that are simply too small for the Battles of the American Revolution series scale (200 yards/hex, 100 men/strength point and 1 hour/turn). That’s why I’m pleased to report that Bruno Sinigaglio is designing the first “Small Battles of the American

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Designer Blogs, Developer Notes
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