The Context between the Super Powers
Part 3 of a three part series: The Cold War in the 1970s.
Twilight Struggle Red Sea is now nearing completion and will soon join the cue of GMT titles ready for printing. TS: Red Sea is a free-standing, two player card-driven game that builds on the Twilight Struggle system. The game covers the period between the mid-1970s and the conclusion of the Cold War. It emphasizes the many proxy wars and revolutions in the Arabian Peninsula and the Horn of Africa during this portion of the Cold War.
With a more limited scope and much shorter playtime, TS Red Sea is the perfect way to introduce new players to the Twilight Struggle. Yet this new game maintains all the tension, decision making, and theme of the original classic.
This is the third of a three article series, introducing players to the history reflected in the game, and providing some example events that illustrate the ties between history and gameplay.