This is the Vietnam Game You’re Looking For, Part 3

In Part 1 of this series of articles, we looked at the components of this GMT Edition of a game often referred to as “brilliant” in terms of its ability to capture the essence of the Vietnam War. In Part 2 of this series, we took a deep dive into the underlying structure of the mechanics of the game. To finish up, we’ll cover some of the aspects of the Campaign game which contribute to making this game experience so rich and fulfilling. Then you can decide if this is the Vietnam game you’re looking for.

TITE’s Interesting Turn, Part II: A Campaign Game Spring ’43 Turn for the History Books!

Below you will find Part 2 in the “TITE’s Interesting Turn” series from Alan Emrich and Jeff Nyquist. If you would like to read Part 1 on InsideGMT, you can find that here. The full article series is also available to read on the ETO Series Blog here. Enjoy!


Part II: The Great Pressure Point

By Alan Emrich with Jeff Nyquist

In Part I of this series, we explained the gameplay background behind this exciting single game turn (June I ’43) of Frank Chadwick’s ETO vol. I: Thunder in the East. The past was prologue and we presented first the battles along the border of the Baltic States as a series of maps showing the cut-and-thrust of the war on the Eastern Front along that sector. In this episode, we move south and eastward along the line where a surprising campaign takes some rapid, up-tempo twists.

This article series was written prior to the “ETO-izing” of the rules. We will try to note the changes as they appear.