Below you will find Part 4 in the “TITE’s Interesting Turn” series from Alan Emrich and Jeff Nyquist. If you would like to read Parts 1, 2, and 3 on InsideGMT, you can find those here, here, and here. The full article series is also available to read on the ETO Series Blog here. Enjoy!
Monthly Archives: June 2021
“It’s All in the Cards”: A Compendium of Ancient Civilizations of the Middle East’s Cards: Chapter Three, Part One – Disasters Both Natural & Manmade
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We continue our sojourn through the cards of GMT’s upcoming, now P-500 listed, second game of the “Ancient Civilizations” series: Ancient Civilizations of the Middle East (ACME) GMT Games – Ancient Civilizations of the Middle East [the first game of the series is Ancient Civilizations of the Inner Sea GMT Games – Ancient Civilizations of the Inner Sea (ACIS)].
ACME’s selection of “Regular” cards provides instruments which inflict benefits, sometimes at the expense of another Civilization; and then there are cards which singularly direct pain. These represent the Ancient World’s ways of damaging a Civilization, sometimes fatally when multiply applied, in the form of disk loss and/or the erosion of its wealth (mina).
The Chronicles of Ōnin #4: The Peasant Economy and the Jizamurai
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Commands & Colors: Samurai Battles Session Report – Koriyama Castle 1540 AD
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The Samurai Battles hit the table third weekend in a row â of course, alongside with other titles. That should tell you enough how much I appreciate that newest installment to C&C series. Today I will focus on another multi-scenario, mini-campaign session reports (after Arita Castle 1517 AD & Okehazama 1560 AD) â Koriyama Castle 1540 AD. But pretty soon you can count on my First Impression article. I am pondering also an essay comparing this game to its closest C&C titles: Ancients and Medieval. A lot of plans which I hope to realize soon!
Dubno ’41 Playtest After Action Report (Part 2)
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Below you will find the second article in a three part after action report from Francisco Ronco covering a playtest session of Dubno 41. Enjoy!
The Last Hundred Yards Designer’s Notes: Tactics — Other Principles
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Blow you will find the eleventh in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss other tactics principles in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel
“We’re Moving Through Kashmir”: Playing Next War India-Pakistan (Part 2)
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Ian M. Sullivan is the Special Advisor for Analysis and ISR at the Deputy Chief of Staff for Intelligence, US Army Training and Doctrine Command.
Disclaimer: The views expressed in this blog post do not necessarily reflect those of the Department of Defense, Department of the Army, or Training and Doctrine Command (TRADOC).
The Last Hundred Yards Designer’s Notes: Defensive Tactics
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Below you will find the tenth in a series of designer’s notes articles from The Last Hundred Yards series designer Mike Denson. In this segment he will discuss defensive tactics in LHY. You can also find this article on his ConsimWorld Community page. Enjoy! -Rachel
Commands & Colors: Samurai Battles Session Report (Part 2) – Arita Castle 1517 AD
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It did not take me long to bring Commands & Colors: Samurai Battles to the table for another face-to-face session. The recently unboxed game makes really great impression – both from aesthetic but also game-play point of view. The initial AAR of Arita Castle 1517 AD was very well received among Dear Readers, so today I would like to continue with picture-rich session reports, sharing here and there my observations about that position.