Arizona’s First 6-Player Game of Ancient Civilizations of the Inner Sea

Above is a photo of the first large multi-player game of Ancient Civilizations of the Inner Sea conducted in Arizona.  It was essentially a learning game for the pictured entirely Euro Gamer participants (sorry, I did not record all their names… but you should recognize me, upper left hand at the table, in the white shirt… […]

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Designer Blogs, Playtest Reports

The Last Hundred Yards After Action Report, Mission 20.0 “Hold On and Fight”

The Last Hundred Yards After Action Report, Mission 20.0 “Hold On and Fight” Read Post »

Designer Blogs

JUST ASK PHORMIO (or “how to teach Pericles”)

Introduction Back when I was young and I could count the number of games I owned on one hand with fingers left over, we all read the rules on how to play our games. However, times have changed. I now own a ridiculous number of games, and when I get together with friends it seems

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Designer Blogs

B&T Warpath Chronicles Volume #8: Custom Battle Dice – How They Came to Be, Evolution, and Test Under Fire

I started wargaming in the 1980s with the first edition of Jim Day’s Panzer. Convincing battle modeling has always been crucial for me. For a long time, I found the “to hit” process and also odds based combat result tables to be the ne plus ultra — along with 10-sided dice (I confess my love

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Designer Blogs

Frederick the Great Debuts in The Valley of the Sun: The First Arizona Playtest of The Seven Years War: Frederick’s Gamble

Introduction:  A new career opportunity has returned me to the Phoenix area from back east.  This provided an opportunity to reacquaint myself with the wonderful and friendly community of gamers here in “The Valley of the Sun”.  This article is a high level After Action Report of our first experience playing The Seven Years War:

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Designer Blogs, Playtest Reports

The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 4)

The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 4) Read Post »

Designer Blogs

Domestic Tranquility (or not!) in Mr. President

I’ve had several requests of late for more information about the domestic side of Mr. President. In the recent replay articles I’ve shared, we downplayed the domestic choices and events because, frankly, that piece of the redesign wasn’t quite finished yet. Now I have all the main domestic redesign pieces in place, so I wanted to

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Designer Blogs

The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 3)

We now continue with Round 2 of Mark’s AAR of Fort Sumter. If you missed the first two articles in this series, click on the following links to read them first: Part 1  Part 2. Round 2: Lame Duck Buchanan Because the score is still tied, the Unionist will still go first. We now see for the

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Designer Blogs

Ancient Civilizations of the Inner Sea – July Development Update

Ancient Civilizations of the Inner Sea’s development is moving ahead very rapidly.  This is a rare game that can be played either as a wargame or a non-militaristic competitive game of civilization building, or a combination of both, it’s really up to the players.

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Designer Blogs, Development Updates

The Shot Heard Round Charleston Harbor…Fort Sumter Design Notes and AAR (Part 2)

As promised in Part 1 of this article last week, what follows next is my Twitter game of July 1st, with accompanying photos and my original text. The only edits were to take the necessary abbreviations that Twitter’s 140 characters impose and write them out in full. This is an instructional game, so the strategy is

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Designer Blogs
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