A Hitler’s Reich Gaming Experience or “Why a Perfect Plan Isn’t Always Perfect”
by Herman (Ted) Bingham Introduction by Hitler’s Reich Co-Designer Fred Schachter: A wonderful part of our beloved hobby of gaming is the opportunity to meet fellow enthusiasts through a variety of means. This was the case when I responded to a BGG Hitler’s Reich site post, captivatingly titled “Is Hand Size a Game Breaker?”, from […]
A Hitler’s Reich Gaming Experience or “Why a Perfect Plan Isn’t Always Perfect” Read Post »
After Action Report